TWC Mission Server Stats

Last Update: Fri, 20 Jul 2018 17:40:08 GMT

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TEAM Totals for Current Session

BLUE session totals: 1.0 total Kill Points; 1.0/0.0/0.0/0.0 Air/AA/Naval/Ground Kill Points
RED session totals: 10.2 total Kill Points; 10.2/0.0/0.0/0.0 Air/AA/Naval/Ground Kill Points
TEAM stats archive
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Name & Rank
Flights & Kills Summary
Details about Sorties and Damage to Player
Details about Player Damage to Enemy
Misc
Name
Death Date
Self Kill?
Rank
Ace Level
Continuous Missions
Sorties
Full/ Shared/ Assist Victories
Total Kills (any partic- ipation)
TWC Kill Point Total
Ave. Kill Points Per Contin. Mission
Ave. Kill Points Per Sortie
Air/ AA/ Naval/ Ground Kill Point Totals
NetStats Kill Point Total
Bombs: KG on Target
Time (min.)
Land- ings at/ away from Air- port
Para- chute Suc- cess/ Fail
Times Player Health Damaged/ Aircraft Damaged/ Parts Cut Off
# sorties ended due to self- damage/ Times self- damaged/ Planes written off
Rounds: Hit %
Rounds: Hit Aircraft %
Rounds: Total Shot
Bombs: Hit %
Bombs: Total Dropped
Total Raw Dam- age Points
Raw Dam- age Points from Bombing
Raw Dam- age Points from Bombing Air/ AA/ Naval/ Ground
Total Dam- age Hits (adj.)
Fuel / Systems / Guns / Controls-Flaps-Wheels / Cockpit / Engine Damage
Damage to Ship or Tank
Wing/ Other Parts Cut
Highest Rank (all time)
Total Kills (any partic, all time)
Con- nected/ Dis- con- nected
TWC_FATAL_ERROR 2017-04-28 12.28.06Z Tyro 0 0 0/0/0 17 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 0.0 0/0 0/0 0/0/0 0/0/0 0.0 0.0 0 0.0 0 0 0 0/0/0/0 107 48/13/13/3/26/0 0 0 Tyro 17 0/0
Fast (bomber) 2017-10-16 21.00.56Z Tyro Ace 0 0 5/0/0 5 5.00 0.00 0.00 0.00/0.00/0.00/5.00 0.00 0 0.0 0/0 0/0 2/20/4 0/24/1 0.0 0.0 0 0.0 0 25,000 25,000 0/0/0/25,000 100 0/0/0/0/0/0 0 0 Squadron Leader 2nd Cl. 248 0/0
69th_E-Dawg 2018-06-21 20.42.24Z Flying Officer 1st Cl. Sextuple Ace 11 13 32/3/4 39 33.15 3.01 2.55 32.15/0.00/0.00/1.00 46.07 458 273.5 9/1 2/3 8/141/78 6/219/9 13.0 14.0 25275 138.9 18 1,177,500 0 0/0/0/0 446 111/28/91/16/102/0 0 64 Flying Officer 1st Cl. 62 9/9
No.64_Nax 2018-07-02 23.11.48Z Y Tyro 1 2 1/0/0 1 0.95 0.95 0.48 0.95/0.00/0.00/0.00 2.10 0 18.5 0/0 0/0 2/10/45 1/55/2 0.0 0.0 531 0.0 0 16,000 0 0/0/0/0 8 2/0/1/1/2/0 0 0 Pilot Officer 1st Cl. 9 2/1
TWC_Iron_Horse 2018-06-20 20.10.10Z Y Squadron Leader 2nd Cl. Octuple Ace 15 26 35/8/13 56 39.16 2.61 1.51 39.16/0.00/0.00/0.00 55.62 0 365.1 16/4 4/0 3/74/53 2/127/10 13.9 13.9 47968 0.0 0 2,451,700 0 0/0/0/0 383 178/42/37/8/107/0 0 2 Air Commodore (provisional) 2242 11/10
TWC_Sp00k 2018-07-20 01.38.55Z Y Flying Officer 2nd Cl. Triple Ace 8 10 12/4/9 25 15.23 1.90 1.52 15.23/0.00/0.00/0.00 21.18 0 169.0 6/1 2/0 1/26/12 1/38/4 13.0 13.0 19940 0.0 0 596,300 0 0/0/0/0 108 41/9/18/2/34/0 0 0 Flying Officer 2nd Cl. 25 10/9
vl 2018-07-12 15.37.14Z Y Neuling 3 3 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 5.9 0/0 2/1 0/0/0 0/0/3 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Neuling 2 2/2
hardes2 2018-06-30 21.42.10Z Y Leutnant 1. Cl. Ace 4 4 6/2/1 9 7.33 1.83 1.83 7.33/0.00/0.00/0.00 5.99 0 41.6 2/0 1/0 2/20/22 0/42/1 16.1 16.1 3642 0.0 0 414,200 0 0/0/0/0 108 33/16/20/1/24/0 0 0 Leutnant 1. Cl. 25 4/4
TWC_Hap_Hazard 2018-07-02 20.24.33Z Y Tyro 2 5 0/1/0 1 0.66 0.33 0.13 0.66/0.00/0.00/0.00 0.66 0 74.8 1/0 1/0 1/11/0 1/11/3 12.3 12.3 983 0.0 0 43,700 0 0/0/0/0 5 2/0/1/0/2/0 0 0 Flying Officer 2nd Cl. 325 8/7
Ranger 01 2018-07-06 17.08.38Z Y Leutnant 2. Cl. 7 15 3/0/3 6 3.50 0.50 0.23 3.50/0.00/0.00/0.00 6.57 0 214.7 9/1 4/1 8/98/64 2/162/7 8.4 8.4 7508 0.0 0 48,900 0 0/0/0/0 36 13/5/8/0/9/0 0 0 Leutnant 2. Cl. 16 12/12
TWC_Para 2018-06-20 20.00.21Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 1.93 0 3.6 0/0 0/0 1/7/10 0/17/1 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Pilot Officer 1st Cl. 41 1/0
TWC_Sparky 2018-06-20 19.44.30Z Y Pilot Officer 2nd Cl. Ace 4 4 4/3/1 8 6.11 1.53 1.53 6.11/0.00/0.00/0.00 7.35 0 57.9 3/0 0/0 1/5/14 0/19/1 9.7 9.7 8531 0.0 0 398,800 0 0/0/0/0 58 13/4/9/0/27/0 0 2 Pilot Officer 2nd Cl. 8 5/6
No.111_Scotty 2018-06-21 23.12.23Z Y Flying Officer 1st Cl. Quadruple Ace 11 12 20/3/2 25 20.99 1.91 1.75 20.99/0.00/0.00/0.00 23.18 0 236.6 6/0 3/1 6/38/64 2/102/5 14.6 14.6 16047 0.0 0 711,100 0 0/0/0/0 161 73/10/17/3/55/0 0 0 Wing Commander 2nd Cl. 416 10/10
69th_Dingo 2018-06-23 08.52.07Z Y Squadron Leader 2nd Cl. Sextuple Ace 7 19 30/7/9 46 33.82 4.83 1.78 33.82/0.00/0.00/0.00 52.06 0 339.8 18/0 0/0 2/23/3 0/26/2 23.9 23.9 34344 0.0 0 2,480,000 0 0/0/0/0 393 167/41/59/18/97/0 0 0 Squadron Leader 2nd Cl. 216 6/7
=SH72= 2018-07-17 14.21.28Z Y Leutnant 2. Cl. 3 4 3/0/0 3 2.93 0.98 0.73 2.93/0.00/0.00/0.00 4.07 0 19.7 0/0 3/0 1/0/2 0/2/3 33.1 33.1 704 0.0 0 162,800 0 0/0/0/0 42 6/7/11/2/12/0 0 0 Leutnant 1. Cl. 72 5/4
II./JG51Wick 2018-07-03 22.30.56Z Y Hauptmann 2. Cl. Quintuple Ace 16 23 25/2/6 33 25.64 1.60 1.11 25.64/0.00/0.00/0.00 40.55 0 442.2 10/0 10/2 7/33/134 10/167/14 11.0 11.0 18383 0.0 0 899,800 0 0/0/0/0 405 95/34/60/27/102/0 0 15 Hauptmann 2. Cl. 35 15/13
Gatto Pardo 23 2018-07-19 11.34.15Z Y Neuling 2 3 1/0/0 1 0.95 0.48 0.32 0.95/0.00/0.00/0.00 0.61 0 69.9 0/0 2/1 0/0/0 0/0/4 16.1 16.1 1410 0.0 0 36,000 0 0/0/0/0 26 4/1/0/1/11/0 0 0 Neuling 2 7/7
faf956 2018-06-20 18.49.13Z Flying Officer 1st Cl. Triple Ace 10 12 15/5/3 23 17.62 1.76 1.47 17.62/0.00/0.00/0.00 23.29 0 214.1 4/2 1/0 1/42/26 0/68/4 16.0 16.0 13537 0.0 0 1,034,500 0 0/0/0/0 235 64/17/34/2/61/0 0 48 Group Captain 2nd Cl. 973 10/9
6./ZG76_Katt 2018-06-21 19.46.34Z Y Neuling 2 2 1/0/0 1 1.00 0.50 0.50 0.00/0.00/0.00/1.00 0.00 0 56.9 0/0 0/0 2/8/12 0/20/1 0.0 0.0 0 0.0 0 5,000 0 0/0/0/0 20 0/0/0/0/0/0 0 0 Neuling 1 2/2
No.615_ Baron 2018-07-12 20.41.40Z Pilot Officer 2nd Cl. Ace 1 5 8/3/1 13 10.00 10.00 2.00 10.00/0.00/0.00/0.00 19.06 0 70.6 4/0 0/0 0/25/32 1/57/0 18.9 18.9 7289 0.0 0 455,400 0 0/0/0/0 68 34/10/7/0/15/0 0 0 Pilot Officer 2nd Cl. 18 6/6
No.615_Guido 2018-07-02 23.17.27Z Y Wing Commander 2nd Cl. Half-Century Ace 26 30 46/12/6 64 52.35 2.01 1.75 52.35/0.00/0.00/0.00 88.83 0 387.0 24/0 4/1 5/85/28 0/113/8 20.8 20.8 55189 0.0 0 2,749,500 0 0/0/0/0 493 189/57/68/13/134/0 0 20 Wing Commander 2nd Cl. 206 14/14
Loose_Cannon 2018-07-01 07.59.51Z Wing Commander 1st Cl. Half-Century Ace 10 26 55/15/8 78 62.49 6.25 2.40 62.49/0.00/0.00/0.00 86.44 0 363.5 16/0 5/0 3/78/52 2/130/9 19.6 19.7 46504 0.0 0 3,017,700 0 0/0/0/0 559 268/36/64/7/177/0 0 2 Air Chief Marshal 3185 7/7
No.610_Johnny 2018-06-24 09.30.16Z Y Tyro 2 2 0/1/0 1 0.71 0.36 0.36 0.71/0.00/0.00/0.00 1.28 0 21.6 0/0 1/0 1/1/5 0/6/3 0.9 0.9 2110 0.0 0 39,700 0 0/0/0/0 5 1/1/0/1/1/0 0 0 Wing Commander 1st Cl. 1947 2/3
No.610_Leadman 2018-06-25 22.07.00Z Y Flying Officer 2nd Cl. Double Ace 10 12 10/2/5 17 11.76 1.18 0.98 11.76/0.00/0.00/0.00 14.56 0 173.9 3/0 4/0 3/24/6 0/30/6 34.8 34.8 8712 0.0 0 519,700 0 0/0/0/0 115 55/7/15/2/33/0 0 0 Squadron Leader 1st Cl. 373 11/8
No.610_Dange 2018-06-27 23.18.35Z Y Squadron Leader 1st Cl. Half-Century Ace 21 29 50/8/12 70 56.13 2.67 1.94 56.13/0.00/0.00/0.00 78.98 0 144.8 13/0 9/0 6/84/36 1/120/14 19.4 19.4 47905 0.0 0 3,754,300 0 0/0/0/0 520 207/28/55/13/184/0 0 18 Air Vice-Marshal 1815 12/9
agt 2018-07-12 09.36.15Z Y Oberleutnant 1. Cl. Quadruple Ace 6 8 21/1/1 23 21.15 3.53 2.64 21.15/0.00/0.00/0.00 47.76 0 197.6 3/0 2/0 2/23/45 0/68/2 34.3 34.3 9584 0.0 0 810,100 0 0/0/0/0 263 67/42/61/5/49/0 0 4 Oberst 2. Cl. 1184 4/3
II/ZG2_Gaga 2018-07-01 17.29.54Z Oberstleutnant 1. Cl. Octuple Ace 26 32 42/9/12 63 48.51 1.87 1.52 48.51/0.00/0.00/0.00 75.84 0 898.5 16/0 9/3 24/192/95 8/287/14 15.6 15.8 30162 0.0 0 1,490,500 0 0/0/0/0 627 157/62/91/26/169/0 0 20 Oberstleutnant 1. Cl. 381 28/16
No.615_Genisis 2018-06-23 19.17.41Z Y Wing Commander 1st Cl. 75-kill Ace 32 35 70/7/8 85 72.47 2.26 2.07 72.47/0.00/0.00/0.00 103.70 0 461.2 15/0 13/1 4/106/66 3/172/15 30.3 30.3 59144 0.0 0 5,553,400 0 0/0/0/0 808 350/50/124/12/211/0 0 42 Air Commodore (provisional) 1548 20/20
TWC_Target 2018-06-28 01.11.22Z Y Squadron Leader 2nd Cl. Sextuple Ace 18 23 30/10/13 53 36.47 2.03 1.59 36.47/0.00/0.00/0.00 42.98 0 430.8 13/0 4/0 1/77/29 4/106/6 23.0 23.0 16962 0.0 0 1,394,900 0 0/0/0/0 411 162/18/43/5/119/0 0 55 Group Captain 1st Cl. 1174 7/7
69th_Sawham 2018-06-21 06.57.55Z Y Flight Lieutenant 1st Cl. Quadruple Ace 3 10 20/7/4 31 24.06 8.02 2.41 24.06/0.00/0.00/0.00 32.01 0 68.2 6/0 2/0 5/108/124 0/232/3 8.8 8.8 25139 0.0 0 981,600 0 0/0/0/0 668 121/40/115/18/160/0 0 184 Flight Lieutenant 1st Cl. 32 1/0
AKA_DUCK 2018-07-05 21.51.03Z Y Tyro 4 8 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 56.7 4/0 1/0 13/105/48 3/153/2 0.0 0.0 1718 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 15 9/9
Blueleader 2018-06-25 20.20.31Z Y Flight Lieutenant 2nd Cl. Half-Century Ace 7 9 54/0/0 54 52.07 7.44 5.79 52.07/0.00/0.00/0.00 56.63 0 191.8 3/0 4/0 5/72/20 1/92/5 31.0 31.0 18311 0.0 0 2,452,200 0 0/0/0/0 363 162/30/32/4/112/0 0 8 Air Marshal (provisional) 569 8/5
TWC_Piranha 2018-07-01 05.41.40Z Y Flying Officer 1st Cl. Triple Ace 3 11 11/11/9 31 18.42 6.14 1.67 18.42/0.00/0.00/0.00 31.89 0 59.2 7/0 0/0 24/144/30 0/174/2 11.2 11.2 23223 0.0 0 799,700 0 0/0/0/0 309 100/13/35/2/90/0 0 67 Wing Commander 1st Cl. 1042 6/6
TheWhiteOwl 2018-06-21 07.33.17Z Y Flying Officer 1st Cl. Triple Ace 8 14 14/6/4 24 16.45 2.06 1.18 19.01/0.00/0.00/-2.56 22.87 0 184.1 6/1 2/0 11/157/31 0/188/5 13.1 13.2 25440 0.0 8 1,067,930 4,294,964,726 0/0/0/4,294,964,726 122 74/4/12/5/63/0 0 3 Flying Officer 1st Cl. 24 6/6
Jerry (ZA-J) 2018-07-07 19.25.37Z Y Flight Lieutenant 2nd Cl. Quintuple Ace 5 10 24/5/2 31 26.05 5.21 2.61 26.05/0.00/0.00/0.00 34.60 0 216.4 7/1 0/0 1/28/8 1/36/1 21.2 21.2 15771 0.0 0 1,434,400 0 0/0/0/0 241 124/22/34/4/45/0 0 3 Flight Lieutenant 2nd Cl. 31 7/5
TWC_Lusthawk 2018-06-26 15.36.35Z Y Flight Lieutenant 2nd Cl. Sextuple Ace 9 11 31/5/6 42 33.43 3.71 3.04 33.43/0.00/0.00/0.00 46.98 0 133.6 10/0 11/1 28/220/140 1/360/6 8.8 8.9 35701 0.0 0 1,435,300 0 0/0/0/0 887 216/61/134/12/259/0 0 185 Squadron Leader 1st Cl. 495 7/8
TWC_Nocken 2018-06-28 00.33.12Z Y Tyro 3 5 1/1/1 3 1.82 0.61 0.36 1.82/0.00/0.00/0.00 7.21 0 91.0 2/0 4/0 6/47/42 2/89/5 9.2 9.2 3907 0.0 0 65,900 0 0/0/0/0 18 6/1/0/2/9/0 0 0 Pilot Officer 1st Cl. 31 11/8
TWC_Iron_Horse 2018-06-21 15.55.10Z Y Pilot Officer 2nd Cl. Ace 4 4 4/2/0 6 5.17 1.29 1.29 5.17/0.00/0.00/0.00 15.35 0 46.7 1/2 0/0 1/28/18 0/46/1 21.3 21.3 6303 0.0 0 624,300 0 0/0/0/0 50 22/3/9/1/12/0 0 3 Air Commodore (provisional) 2248 1/1
TheWhiteOwl 2018-06-24 07.42.37Z Pilot Officer 2nd Cl. Ace 2 5 9/0/0 9 8.71 4.36 1.74 8.71/0.00/0.00/0.00 10.73 0 70.9 2/0 1/0 10/120/10 2/130/1 23.7 23.7 8853 0.0 0 749,000 0 0/0/0/0 158 53/9/24/0/51/0 0 21 Flying Officer 1st Cl. 33 4/2
TWC_Iron_Horse 2018-06-22 17.13.23Z Y Flying Officer 2nd Cl. Triple Ace 6 8 13/5/1 19 15.39 2.57 1.92 15.39/0.00/0.00/0.00 27.74 0 89.6 2/1 0/0 5/60/6 1/66/4 24.2 24.2 14768 0.0 0 1,232,500 0 0/0/0/0 180 98/11/24/2/41/0 0 2 Air Commodore (provisional) 2267 1/1
69th_E-Dawg 2018-07-01 05.19.23Z Y Tyro 0 1 3/1/0 4 3.41 0.00 3.41 3.41/0.00/0.00/0.00 7.24 0 9.8 0/0 0/0 4/29/24 0/53/0 0.0 0.0 0 0.0 0 65,000 0 0/0/0/0 83 11/4/22/0/12/0 0 27 Flying Officer 1st Cl. 65 2/1
No.111_Scotty 2018-06-22 07.02.11Z Y Tyro 2 2 2/0/0 2 1.83 0.92 0.92 1.83/0.00/0.00/0.00 0.00 0 19.1 1/0 0/0 2/14/5 0/19/1 0.8 0.8 792 0.0 0 167,300 0 0/0/0/0 38 12/9/9/0/8/0 0 0 Wing Commander 2nd Cl. 418 1/0
No.111_Scotty 2018-06-26 15.00.54Z Y Tyro 2 2 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 2.81 0 19.5 0/0 1/0 1/12/5 0/17/2 22.6 22.6 2509 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Wing Commander 2nd Cl. 418 2/3
Wiggs 2018-06-23 00.02.55Z Y Tyro 1 3 0/0/3 3 0.82 0.82 0.27 0.82/0.00/0.00/0.00 0.70 0 2.1 2/0 0/0 1/2/9 0/11/0 2.9 2.9 3039 0.0 0 72,900 0 0/0/0/0 11 3/2/1/0/5/0 0 0 Tyro 3 1/0
Wiggs 2018-06-27 23.00.19Z Pilot Officer 2nd Cl. 4 5 3/3/1 7 4.61 1.15 0.92 4.61/0.00/0.00/0.00 4.53 0 15.9 1/0 0/0 1/28/30 1/58/2 6.8 6.8 5344 0.0 0 165,000 0 0/0/0/0 45 18/4/6/1/14/0 0 0 Pilot Officer 2nd Cl. 10 2/1
69th_Dingo 2018-07-09 13.18.25Z Y Flying Officer 1st Cl. Triple Ace 4 9 15/3/2 20 16.31 4.08 1.81 16.31/0.00/0.00/0.00 23.10 0 211.9 7/0 1/0 3/17/16 0/33/1 20.2 20.2 13671 0.0 0 1,052,200 0 0/0/0/0 178 71/23/24/4/50/0 0 0 Squadron Leader 2nd Cl. 236 4/4
No.615_Genisis 2018-06-27 10.02.13Z Pilot Officer 2nd Cl. 4 4 4/0/0 4 3.81 0.95 0.95 3.81/0.00/0.00/0.00 4.86 0 53.7 0/0 2/0 1/16/14 0/30/3 14.0 14.0 1211 0.0 0 218,100 0 0/0/0/0 34 11/7/3/1/10/0 0 0 Air Commodore (provisional) 1551 3/3
TheWhiteOwl 2018-06-24 08.19.32Z Tyro 1 1 4/0/0 4 4.00 4.00 4.00 4.00/0.00/0.00/0.00 4.00 0 20.2 0/0 0/0 5/18/0 0/18/2 19.7 19.7 4799 0.0 0 315,000 0 0/0/0/0 55 11/9/18/0/6/0 0 8 Flying Officer 1st Cl. 37 0/1
TheWhiteOwl 2018-06-28 05.59.33Z Flying Officer 2nd Cl. Triple Ace 5 7 14/6/2 22 17.06 3.41 2.44 17.06/0.00/0.00/0.00 25.68 0 117.2 3/0 3/0 11/105/36 0/141/4 8.8 9.1 17645 0.0 0 750,200 0 0/0/0/0 360 69/16/49/7/124/0 0 91 Flying Officer 1st Cl. 58 3/2
No.610_Johnny 2018-06-27 23.58.52Z Y Pilot Officer 1st Cl. Ace 3 4 7/3/0 10 8.14 2.71 2.04 8.14/0.00/0.00/0.00 12.10 0 20.3 2/0 1/0 3/25/4 0/29/2 16.4 16.4 9550 0.0 0 529,300 0 0/0/0/0 116 38/10/15/2/23/0 0 21 Wing Commander 1st Cl. 1957 4/3
Blueleader 2018-06-25 20.33.19Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 2.99 0 10.0 0/0 0/0 1/7/0 0/7/2 46.2 46.2 1279 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Air Marshal (provisional) 567 1/1
Blueleader 2018-06-25 21.18.43Z Y Pilot Officer 2nd Cl. Ace 2 3 8/2/0 10 8.80 4.40 2.93 8.80/0.00/0.00/0.00 4.83 0 34.0 1/0 1/0 2/26/9 0/35/2 27.3 27.3 3075 0.0 0 347,200 0 0/0/0/0 69 31/8/10/2/16/0 0 0 Air Marshal (provisional) 577 0/1
Blueleader 2018-07-01 15.15.43Z Pilot Officer 2nd Cl. Ace 3 3 9/0/0 9 8.46 2.82 2.82 8.46/0.00/0.00/0.00 13.97 0 33.3 1/0 1/0 2/7/0 0/7/1 23.1 23.1 4143 0.0 0 530,400 0 0/0/0/0 80 34/3/5/1/26/0 0 10 Air Marshal (provisional) 586 2/1
No.610_Leadman 2018-06-26 19.22.07Z Tyro 2 2 2/0/1 3 2.05 1.03 1.03 2.05/0.00/0.00/0.00 4.60 0 33.6 1/0 0/0 1/10/0 0/10/1 47.5 47.5 1955 0.0 0 160,900 0 0/0/0/0 45 14/6/4/2/19/0 0 0 Squadron Leader 1st Cl. 375 1/2
No.111_Scotty 2018-06-28 09.08.43Z Pilot Officer 1st Cl. Ace 5 6 8/2/3 13 9.39 1.88 1.57 9.39/0.00/0.00/0.00 14.09 0 95.1 3/0 2/0 4/26/7 0/33/3 11.6 11.6 9478 0.0 0 328,900 0 0/0/0/0 67 18/6/15/7/15/0 0 0 Wing Commander 2nd Cl. 431 4/4
TWC_Lusthawk 2018-07-19 01.35.26Z Y Pilot Officer 1st Cl. Double Ace 2 3 13/0/0 13 13.00 6.50 4.33 13.00/0.00/0.00/0.00 16.87 0 45.2 0/0 0/0 2/52/26 0/78/1 10.9 13.2 13100 0.0 0 760,900 0 0/0/0/0 344 96/2/37/0/114/0 0 89 Squadron Leader 1st Cl. 508 4/3
No.615_Screwball 2018-06-26 16.23.22Z Tyro 1 1 0/2/0 2 1.20 1.20 1.20 1.20/0.00/0.00/0.00 0.54 0 25.1 0/0 0/0 0/4/16 0/20/1 7.4 7.4 2672 0.0 0 76,000 0 0/0/0/0 18 7/3/0/2/6/0 0 0 Tyro 2 1/1
No.615_Screwball 2018-06-27 13.59.36Z Tyro 1 1 2/0/0 2 2.00 2.00 2.00 2.00/0.00/0.00/0.00 2.54 0 4.9 0/0 0/0 4/8/0 0/8/1 15.7 15.7 1699 0.0 0 121,700 0 0/0/0/0 17 7/1/2/0/7/0 0 0 Tyro 4 1/1
No.610_Leadman 2018-07-11 21.54.54Z Wing Commander 1st Cl. Half-Century Ace 27 33 52/16/7 75 59.15 2.19 1.79 59.15/0.00/0.00/0.00 90.13 0 298.5 22/1 5/1 4/139/38 2/177/9 34.6 34.6 48576 0.0 0 3,452,000 0 0/0/0/0 720 298/66/94/9/212/0 0 31 Wing Commander 1st Cl. 450 15/16
No.615_Genisis 2018-06-27 13.48.30Z Tyro 1 1 3/0/0 3 2.67 2.67 2.67 2.67/0.00/0.00/0.00 5.50 0 18.1 0/0 0/0 1/0/0 0/0/2 19.9 19.9 3344 0.0 0 85,900 0 0/0/0/0 7 3/0/2/0/2/0 0 0 Air Commodore (provisional) 1554 1/0
No.615_Genisis 2018-06-27 14.19.48Z Tyro 1 2 1/0/0 1 0.92 0.92 0.46 0.92/0.00/0.00/0.00 0.92 0 13.8 1/0 0/0 1/0/0 0/0/1 24.1 24.1 2973 0.0 0 218,300 0 0/0/0/0 23 5/2/8/0/4/0 0 4 Air Commodore (provisional) 1555 1/1
No.615_Genisis 2018-06-27 14.52.31Z Tyro 1 1 4/0/0 4 4.00 4.00 4.00 4.00/0.00/0.00/0.00 3.97 0 28.3 0/0 0/0 1/18/0 0/18/1 36.6 36.6 2672 0.0 0 308,400 0 0/0/0/0 51 23/8/4/0/16/0 0 0 Air Commodore (provisional) 1559 0/1
No.615_Genisis 2018-06-27 18.35.36Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 3.99 0 10.6 0/0 0/0 1/0/1 0/1/0 0.0 0.0 0 0.0 0 0 0 0/0/0/0 5 3/1/0/0/1/0 0 0 Air Commodore (provisional) 1559 1/1
No.615_Genisis 2018-07-06 18.26.25Z Flight Lieutenant 1st Cl. Octuple Ace 14 16 38/6/5 49 41.50 2.96 2.59 41.50/0.00/0.00/0.00 58.59 0 194.2 5/0 6/0 6/32/3 0/35/8 36.5 36.5 28482 0.0 0 3,054,400 0 0/0/0/0 458 137/40/77/16/118/0 0 67 Air Commodore (provisional) 1608 9/10
Wiggs 2018-06-29 00.04.36Z Y Pilot Officer 2nd Cl. Ace 4 6 5/0/1 6 4.78 1.20 0.80 4.78/0.00/0.00/0.00 4.07 0 56.9 3/0 0/0 7/78/38 0/116/2 10.4 10.4 9845 0.0 0 321,900 0 0/0/0/0 57 28/4/5/1/16/0 0 2 Pilot Officer 2nd Cl. 16 2/2
No.610_Dange 2018-07-06 23.03.56Z Flying Officer 1st Cl. Sextuple Ace 14 16 32/5/4 41 33.64 2.40 2.10 33.64/0.00/0.00/0.00 39.95 0 148.1 4/0 8/0 10/72/21 3/93/9 14.4 14.4 25923 0.0 0 1,413,400 0 0/0/0/0 314 111/27/41/3/102/0 0 25 Air Vice-Marshal 1856 5/6
No.610_Johnny 2018-07-03 23.20.34Z Y Tyro 2 2 1/0/0 1 1.00 0.50 0.50 1.00/0.00/0.00/0.00 3.43 0 4.0 0/0 1/0 1/1/9 0/10/2 42.1 42.1 2672 0.0 0 157,000 0 0/0/0/0 17 7/2/7/0/1/0 0 0 Wing Commander 1st Cl. 1958 1/0
TWC_Nocken 2018-06-28 00.43.38Z Y Tyro 1 1 1/1/3 5 1.62 1.62 1.62 1.62/0.00/0.00/0.00 0.81 0 6.2 0/0 0/0 1/0/10 0/10/1 9.9 9.9 1380 0.0 0 71,100 0 0/0/0/0 4 2/0/0/0/2/0 0 0 Pilot Officer 1st Cl. 36 0/0
TWC_Nocken 2018-07-01 00.42.24Z Y Pilot Officer 2nd Cl. Ace 4 4 6/1/1 8 6.60 1.65 1.65 6.60/0.00/0.00/0.00 11.03 0 96.7 1/0 2/0 9/30/26 1/56/3 11.0 11.5 3502 0.0 0 143,700 0 0/0/0/0 35 23/1/5/0/6/0 0 0 Pilot Officer 1st Cl. 41 2/2
TWC_Target 2018-07-01 00.56.18Z Pilot Officer 2nd Cl. Ace 3 3 7/1/0 8 7.31 2.44 2.44 7.31/0.00/0.00/0.00 13.90 0 59.2 0/0 2/0 1/5/9 0/14/3 24.3 24.3 2540 0.0 0 179,900 0 0/0/0/0 56 25/9/3/0/17/0 0 0 Group Captain 1st Cl. 1182 2/2
Nightshade808 2018-06-28 15.45.57Z Y Tyro 2 2 0/0/1 1 0.19 0.10 0.10 0.19/0.00/0.00/0.00 0.19 0 25.3 1/0 0/0 4/13/0 0/13/1 2.3 2.3 786 0.0 0 7,500 0 0/0/0/0 3 1/0/0/1/1/0 0 0 Tyro 1 2/2
TheWhiteOwl 2018-06-30 12.15.39Z Flight Lieutenant 1st Cl. Octuple Ace 8 14 35/8/8 51 40.25 5.03 2.88 40.25/0.00/0.00/0.00 49.76 0 197.2 9/2 1/0 8/164/35 1/199/6 17.9 18.0 41026 0.0 0 2,787,900 0 0/0/0/0 1003 239/65/159/14/269/0 0 224 Flight Lieutenant 1st Cl. 109 3/4
Jerry (ZA-J) (bomber) 2018-06-28 15.11.16Z Y Pilot Officer 2nd Cl. Ace 1 2 7/0/0 7 20.58 20.58 10.29 0.00/1.00/0.00/19.58 0.00 487 38.0 1/0 0/0 0/1/0 0/1/0 0.0 0.0 0 100.0 8 20,097 20,097 0/500/0/19,597 140 0/0/0/0/0/0 0 0 Pilot Officer 2nd Cl. 7 0/1
Jerry (ZA-J) (bomber) 2018-07-13 17.01.08Z Y Pilot Officer 1st Cl. Double Ace 1 2 10/0/0 10 28.98 28.98 14.49 0.00/0.00/0.00/28.98 0.00 301 26.1 0/0 0/1 2/28/3 0/31/1 0.0 0.0 24 83.3 6 29,016 29,016 0/0/0/29,016 200 0/0/0/0/0/0 0 0 Pilot Officer 1st Cl. 17 0/0
ATAG_Pattle 2018-07-16 08.43.49Z Y Pilot Officer 1st Cl. Ace 3 5 5/3/2 10 6.81 2.27 1.36 6.81/0.00/0.00/0.00 10.46 0 66.8 2/0 3/0 0/19/4 0/23/2 18.1 18.1 5261 0.0 0 373,400 0 0/0/0/0 86 35/6/14/3/22/0 0 0 Pilot Officer 1st Cl. 10 4/4
Wiggs 2018-07-03 23.59.41Z Y Tyro 2 3 2/0/1 3 2.12 1.06 0.71 2.12/0.00/0.00/0.00 5.27 0 41.0 2/0 0/0 1/2/0 0/2/2 17.5 17.5 3557 0.0 0 239,800 0 0/0/0/0 22 12/0/1/0/8/0 0 0 Pilot Officer 2nd Cl. 19 1/2
woomach 2018-07-02 06.47.35Z Y Tyro 3 3 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 6.5 0/2 0/0 18/49/54 0/103/3 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 3/3
hardes2 2018-07-01 01.10.22Z Neuling 1 1 2/0/0 2 2.00 2.00 2.00 2.00/0.00/0.00/0.00 8.91 0 21.6 0/0 0/0 2/5/0 0/5/2 18.4 18.4 4543 0.0 0 31,900 0 0/0/0/0 9 0/2/1/0/4/0 0 0 Leutnant 1. Cl. 27 1/1
TWC_Target 2018-07-13 00.06.39Z Tyro 5 6 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 95.2 2/0 2/0 3/38/7 1/45/2 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Group Captain 1st Cl. 1182 7/7
hardes2 2018-07-15 20.22.31Z Y Neuling 1 1 2/0/0 2 1.88 1.88 1.88 1.88/0.00/0.00/0.00 1.89 0 6.4 0/0 0/0 1/1/17 0/18/1 7.9 7.9 906 0.0 0 15,000 0 0/0/0/0 19 0/1/4/0/5/0 0 0 Leutnant 1. Cl. 29 1/0
69th_E-Dawg 2018-07-01 05.38.39Z Y Tyro 1 1 0/1/1 2 0.97 0.97 0.97 0.97/0.00/0.00/0.00 4.38 0 6.8 0/0 0/0 2/44/21 0/65/2 12.6 12.6 2491 0.0 0 60,800 0 0/0/0/0 1 0/0/0/0/0/0 0 1 Flying Officer 1st Cl. 67 0/1
TWC_Piranha 2018-07-20 00.59.39Z Y Flying Officer 1st Cl. Quadruple Ace 9 12 18/2/5 25 19.32 2.15 1.61 19.32/0.00/0.00/0.00 28.64 0 139.3 7/0 1/1 2/81/42 1/123/2 12.1 12.1 20999 0.0 0 950,400 0 0/0/0/0 196 76/29/20/10/54/0 0 0 Wing Commander 1st Cl. 1067 15/15
TWC_TheWhiteOwl 2018-07-02 07.33.56Z Y Flying Officer 2nd Cl. Double Ace 5 6 13/1/2 16 13.57 2.71 2.26 13.57/0.00/0.00/0.00 17.02 0 84.4 2/1 2/0 1/32/24 1/56/4 22.2 22.2 12997 0.0 0 1,185,300 0 0/0/0/0 468 124/26/60/2/140/0 0 108 Flying Officer 2nd Cl. 16 3/3
Loose_Cannon 2018-07-01 08.12.21Z Y Tyro 0 1 1/1/3 5 2.30 0.00 2.30 2.30/0.00/0.00/0.00 1.07 0 8.8 0/0 0/0 1/0/9 0/9/1 14.6 14.6 1344 0.0 0 87,900 0 0/0/0/0 25 10/3/2/0/9/0 0 0 Air Chief Marshal 3190 1/1
Loose_Cannon 2018-07-04 18.48.47Z Y Tyro 1 3 0/1/0 1 0.57 0.57 0.19 0.57/0.00/0.00/0.00 1.73 0 14.3 2/0 0/0 15/28/41 0/69/0 1.5 1.8 3032 0.0 0 9,400 0 0/0/0/0 3 1/0/0/0/2/0 0 0 Air Chief Marshal 3188 1/1
Blueleader 2018-07-01 15.41.38Z Y Tyro 1 1 3/2/0 5 3.86 3.86 3.86 3.86/0.00/0.00/0.00 3.25 0 17.4 0/0 0/0 1/5/13 0/18/2 34.9 34.9 2042 0.0 0 161,200 0 0/0/0/0 32 14/5/1/0/12/0 0 0 Air Marshal (provisional) 588 0/0
Blueleader 2018-07-01 15.51.45Z Y Tyro 1 1 1/0/0 1 0.97 0.97 0.97 0.97/0.00/0.00/0.00 0.97 0 4.0 0/0 0/0 1/1/0 0/1/1 31.8 31.8 883 0.0 0 74,000 0 0/0/0/0 12 5/1/0/2/4/0 0 0 Air Marshal (provisional) 589 0/0
II/ZG2_Gaga 2018-07-03 10.34.18Z Y Leutnant 1. Cl. Ace 5 6 8/0/0 8 7.99 1.60 1.33 7.99/0.00/0.00/0.00 6.99 0 170.7 0/1 3/0 1/26/18 1/44/4 16.4 16.4 3742 0.0 0 257,200 0 0/0/0/0 56 16/11/8/1/19/0 0 0 Oberstleutnant 1. Cl. 389 2/3
Kabuto 2018-07-02 05.43.48Z Y Tyro 0 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 11.5 0/0 0/0 2/14/18 0/32/2 0.0 0.0 71 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 1/0
woomach (bomber) 2018-07-02 04.58.10Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 6.4 0/0 0/0 1/3/4 0/7/1 0.0 0.0 56 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 0/0
Kabuto (bomber) 2018-07-02 04.51.02Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 3.6 0/0 0/0 1/1/10 0/11/0 0.0 0.0 18 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 0/0
Sun Wukong (bomber) 2018-07-02 19.56.51Z Y Flying Officer 1st Cl. Quadruple Ace 4 4 24/1/0 25 27.46 6.87 6.87 0.00/0.00/0.00/27.46 0.00 227 110.7 1/3 0/0 4/219/149 1/368/2 0.0 0.0 87 46.4 28 27,417 27,417 0/0/0/27,417 500 0/0/0/0/0/0 0 0 Flying Officer 1st Cl. 25 0/0
Kabuto (bomber) 2018-07-06 03.15.47Z Y Pilot Officer 2nd Cl. Ace 7 10 9/0/0 9 9.01 1.29 0.90 0.00/0.00/0.00/9.01 0.00 577 16.7 11/1 0/0 3/43/7 0/50/1 0.0 0.0 16 59.2 76 8,997 8,997 0/0/0/8,997 180 0/0/0/0/0/0 0 0 Pilot Officer 2nd Cl. 9 0/4
woomach (bomber) 2018-07-02 05.48.14Z Y Tyro 2 2 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 6.2 0/0 0/0 1/27/55 0/82/2 0.0 0.0 8 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 0/0
woomach (bomber) 2018-07-02 21.11.07Z Y Pilot Officer 1st Cl. Double Ace 1 1 12/1/0 13 19.69 19.69 19.69 0.00/0.00/0.00/19.69 0.00 210 23.3 0/0 0/0 1/10/4 0/14/1 0.0 0.0 0 60.0 20 19,701 19,701 0/0/0/19,701 260 0/0/0/0/0/0 0 0 Pilot Officer 1st Cl. 13 0/1
TWC_TheWhiteOwl 2018-07-04 08.42.35Z Flying Officer 2nd Cl. Triple Ace 4 8 15/2/1 18 15.92 3.98 1.99 15.92/0.00/0.00/0.00 24.12 0 78.1 4/1 0/0 29/106/38 2/144/1 18.4 18.4 13708 0.0 0 1,067,700 0 0/0/0/0 353 99/36/47/7/100/0 0 62 Flying Officer 2nd Cl. 34 3/3
Sun Wukong (bomber) 2018-07-02 20.27.17Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 367 22.1 0/0 0/0 1/16/50 0/66/2 0.0 0.0 0 53.8 39 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Flying Officer 2nd Cl. 25 0/0
Sun Wukong (bomber) 2018-07-03 22.21.57Z Wing Commander 1st Cl. Octuple Ace 2 6 43/3/0 46 136.98 68.49 22.83 0.00/1.00/0.00/135.98 0.00 919 190.2 6/0 0/0 2/53/0 3/53/0 0.0 0.0 1 59.5 42 136,534 136,534 0/500/0/136,034 920 0/0/0/0/0/0 0 0 Wing Commander 1st Cl. 71 1/4
No.64_Nax 2018-07-06 14.25.25Z Flying Officer 1st Cl. Triple Ace 8 12 13/6/1 20 16.40 2.05 1.37 16.40/0.00/0.00/0.00 22.40 0 258.6 7/1 1/0 6/72/53 4/125/3 18.0 18.0 17290 0.0 0 1,158,100 0 0/0/0/0 144 77/10/16/3/36/0 0 0 Flying Officer 1st Cl. 29 5/7
No.615_Guido 2018-07-04 11.20.42Z Pilot Officer 1st Cl. Double Ace 4 7 11/2/2 15 11.95 2.99 1.71 11.95/0.00/0.00/0.00 14.79 0 59.6 5/1 0/0 2/32/51 0/83/1 13.2 13.2 10101 0.0 0 445,100 0 0/0/0/0 110 57/6/7/1/34/0 0 4 Wing Commander 2nd Cl. 221 2/3
Steppenwolf 2018-07-02 23.58.33Z Y Neuling 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 7.7 0/0 0/1 0/0/0 0/0/1 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Neuling 0 1/1
Steppenwolf 2018-07-08 21.21.48Z Y Neuling 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 3.7 0/0 0/0 1/0/0 0/0/0 16.9 16.9 178 0.0 0 0 0 0/0/0/0 4 2/0/0/0/2/0 0 0 Neuling 0 1/1
II/ZG2_Gaga 2018-07-03 11.25.07Z Y Neuling 1 1 0/0/1 1 0.20 0.20 0.20 0.20/0.00/0.00/0.00 3.50 0 10.4 0/0 0/0 1/0/0 0/0/1 2.3 2.3 176 0.0 0 3,300 0 0/0/0/0 1 0/1/0/0/0/0 0 0 Oberstleutnant 1. Cl. 390 1/1
II/ZG2_Gaga 2018-07-04 13.31.18Z Y Neuling 3 3 2/1/1 4 2.76 0.92 0.92 2.76/0.00/0.00/0.00 0.76 0 35.5 0/0 2/0 1/2/21 1/23/3 5.0 7.6 943 0.0 0 71,000 0 0/0/0/0 21 2/4/2/1/7/0 0 0 Oberstleutnant 1. Cl. 394 1/1
No.610_Johnny 2018-07-17 00.36.24Z Flying Officer 1st Cl. Quadruple Ace 9 11 22/2/5 29 22.86 2.54 2.08 22.86/0.00/0.00/0.00 37.71 0 113.5 8/0 2/0 3/37/12 0/49/4 26.8 27.5 21313 0.0 0 1,591,900 0 0/0/0/0 271 109/35/37/1/72/0 0 6 Wing Commander 1st Cl. 1987 7/7
Wiggs 2018-07-14 00.06.46Z Y Pilot Officer 2nd Cl. 6 9 2/2/0 4 3.08 0.51 0.34 3.08/0.00/0.00/0.00 4.11 0 49.1 1/1 0/0 4/19/11 2/30/2 5.7 5.7 7279 0.0 0 144,700 0 0/0/0/0 34 16/3/1/1/12/0 0 0 Pilot Officer 2nd Cl. 23 3/3
TWC_TheWhiteOwl 2018-07-05 01.51.25Z Y Tyro 1 1 2/1/0 3 2.39 2.39 2.39 2.39/0.00/0.00/0.00 11.12 0 13.1 0/0 1/0 8/25/59 1/84/2 15.0 15.0 2006 0.0 0 124,200 0 0/0/0/0 28 6/3/3/0/15/0 0 0 Flying Officer 2nd Cl. 37 2/1
squints87 2018-07-04 11.27.42Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 9.6 0/0 0/0 1/4/5 0/9/1 0.0 0.0 247 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 1/0
No.615_Guido 2018-07-05 15.01.31Z Pilot Officer 1st Cl. Double Ace 4 5 12/1/2 15 12.13 3.03 2.43 12.13/0.00/0.00/0.00 27.39 0 31.8 4/0 0/0 1/1/0 0/1/1 22.0 22.1 10872 0.0 0 576,600 0 0/0/0/0 88 25/16/14/4/18/0 0 0 Wing Commander 2nd Cl. 236 3/2
squints87 2018-07-05 10.46.22Z Y Neuling 3 3 0/2/0 2 1.09 0.36 0.36 1.09/0.00/0.00/0.00 1.10 0 63.7 1/0 1/0 1/12/41 1/53/2 4.5 4.5 2672 0.0 0 32,300 0 0/0/0/0 8 4/0/1/0/2/0 0 0 Neuling 2 3/2
II/ZG2_Gaga 2018-07-09 20.02.43Z Y Major 2. Cl. Sextuple Ace 12 16 32/5/4 41 33.22 2.77 2.08 33.22/0.00/0.00/0.00 44.24 0 424.5 12/0 3/0 4/57/76 2/133/6 14.9 15.0 19849 0.0 0 969,000 0 0/0/0/0 391 82/47/62/12/119/0 0 0 Oberstleutnant 1. Cl. 435 13/8
Loose_Cannon 2018-07-13 22.38.59Z Air Chief Marshal 150-kill Ace 20 54 131/41/26 198 153.25 7.66 2.84 153.25/0.00/0.00/0.00 204.23 0 801.1 39/0 7/1 15/186/68 2/254/11 21.7 21.7 106682 0.0 0 7,783,600 0 0/0/0/0 1518 649/158/175/31/438/0 0 32 Air Chief Marshal 3386 14/12
TWC_TheWhiteOwl 2018-07-05 05.19.08Z Y Flying Officer 1st Cl. Sextuple Ace 6 9 28/6/1 35 32.92 5.49 3.66 25.08/0.00/0.00/7.84 22.02 122 97.2 6/0 4/0 5/80/48 1/128/5 23.0 23.9 15076 212.5 8 1,317,852 11,852 0/0/0/11,852 462 129/27/49/4/107/0 0 35 Flying Officer 1st Cl. 72 1/2
squints87 2018-07-05 11.32.59Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 36.9 0/0 0/1 0/0/0 0/0/1 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 2 0/1
eisraldkrays 2018-07-05 11.28.58Z Y Tyro 2 3 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 20.9 0/0 2/0 1/4/10 0/14/2 0.0 4.2 720 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 1/1
No.615_Guido 2018-07-10 14.31.46Z Squadron Leader 1st Cl. Sextuple Ace 15 21 31/9/8 49 36.88 2.46 1.76 36.88/0.00/0.00/0.00 65.78 0 273.0 17/0 2/0 5/60/23 0/83/3 28.9 28.9 35727 0.0 0 2,602,900 0 0/0/0/0 493 185/54/71/6/104/0 0 70 Wing Commander 2nd Cl. 285 7/8
TWC_Navy 2018-07-06 22.08.29Z Y Tyro 1 1 1/0/2 3 1.02 1.02 1.02 1.02/0.00/0.00/0.00 1.02 0 21.2 0/0 0/0 1/22/1 0/23/1 16.7 16.7 2041 0.0 0 55,900 0 0/0/0/0 23 12/2/3/1/5/0 0 0 Tyro 3 3/3
AKA_DUCK 2018-07-10 02.34.49Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 36.9 0/0 0/0 1/11/22 0/33/1 0.0 0.0 99 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 15 1/1
No.64_Nax 2018-07-07 22.42.02Z Y Pilot Officer 1st Cl. Double Ace 7 9 9/3/1 13 10.49 1.50 1.17 10.49/0.00/0.00/0.00 19.04 0 204.0 3/2 1/0 4/45/37 3/82/5 16.2 16.4 9908 0.0 0 594,500 0 0/0/0/0 93 44/13/16/3/12/0 0 0 Flying Officer 1st Cl. 42 4/2
Ranger 01 2018-07-13 21.05.27Z Hauptmann 1. Cl. Double Ace 10 15 11/2/7 20 1011.83 101.18 67.46 1011.31/0.00/0.00/0.52 15.34 192 170.1 7/0 2/1 15/115/68 0/183/7 11.8 11.8 10515 100.0 4 396,510 510 0/0/0/510 223 37/14/23/11/37/0 0 11 Hauptmann 1. Cl. 35 4/3
No.615_Genisis 2018-07-09 18.25.07Z Flying Officer 2nd Cl. Quadruple Ace 6 6 19/4/1 24 20.74 3.46 3.46 20.74/0.00/0.00/0.00 29.13 0 124.5 3/0 0/0 6/25/9 0/34/0 41.9 41.9 10719 0.0 0 1,613,800 0 0/0/0/0 214 50/21/45/4/49/0 0 45 Air Commodore (provisional) 1632 6/5
TWC_Navy 2018-07-19 00.42.32Z Y Tyro 0 1 1/0/0 1 0.88 0.00 0.88 0.88/0.00/0.00/0.00 0.03 0 11.2 0/0 0/0 1/2/0 0/2/0 0.0 0.0 145 0.0 0 6,000 0 0/0/0/0 2 0/2/0/0/0/0 0 0 Tyro 3 1/2
No.610_Dange 2018-07-13 22.53.18Z Pilot Officer 2nd Cl. Ace 4 5 7/1/5 13 8.36 2.09 1.67 8.36/0.00/0.00/0.00 5.41 0 39.9 2/0 0/1 4/26/29 0/55/5 10.0 10.0 10998 0.0 0 383,300 0 0/0/0/0 61 26/6/10/1/14/0 0 0 Air Vice-Marshal 1869 3/2
II./JG27_Rich 2018-07-07 09.38.24Z Y Neuling 3 3 1/0/0 1 1.00 0.33 0.33 1.00/0.00/0.00/0.00 0.00 0 28.6 0/0 1/0 1/23/27 0/50/2 0.0 0.0 884 0.0 0 1,500 0 0/0/0/0 7 0/1/0/0/6/0 0 0 Neuling 1 2/1
Jerry (ZA-J) 2018-07-15 15.18.35Z Y Pilot Officer 2nd Cl. Ace 3 3 8/2/0 10 9.22 3.07 3.07 9.22/0.00/0.00/0.00 24.70 104 66.0 1/1 0/0 1/18/6 0/24/3 24.6 25.9 5660 100.0 1 407,700 0 0/0/0/0 94 55/5/8/2/24/0 0 0 Flying Officer 1st Cl. 40 4/4
Twin 2018-07-08 09.51.01Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 6.6 0/0 0/0 1/0/26 0/26/1 0.0 0.0 365 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 1/0
Blacktop 2018-07-09 16.21.37Z Y Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 13.0 0/0 0/0 1/1/0 0/1/0 0.0 0.0 1139 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 0 1/1
No.615_Genisis 2018-07-20 15.04.27Z Flight Lieutenant 1st Cl. Octuple Ace 13 18 39/8/2 50 41.17 3.17 2.29 41.17/0.00/0.00/0.00 61.90 0 202.1 10/0 4/1 5/49/24 0/73/8 31.3 31.3 33966 0.0 0 2,806,000 0 0/0/0/0 454 220/28/46/7/141/0 0 2 Air Commodore (provisional) 1682 13/14
II/ZG2_Gaga 2018-07-11 11.59.19Z Y Leutnant 1. Cl. Triple Ace 7 9 12/5/3 20 15.26 2.18 1.70 15.26/0.00/0.00/0.00 17.25 0 154.8 2/0 2/3 2/36/56 3/92/6 11.9 12.2 10667 0.0 0 541,100 0 0/0/0/0 230 49/31/26/9/72/0 0 0 Oberstleutnant 1. Cl. 455 5/3
No.615_Spigot 2018-07-11 23.10.47Z Pilot Officer 2nd Cl. Ace 3 4 5/2/3 10 6.33 2.11 1.58 6.33/0.00/0.00/0.00 10.57 0 23.0 1/0 0/1 2/41/18 0/59/1 30.9 30.9 6628 0.0 0 856,000 0 0/0/0/0 70 30/7/12/2/17/0 0 2 Pilot Officer 2nd Cl. 10 2/1
AKA_DUCK 2018-07-10 03.14.21Z Y Tyro 1 2 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 26.3 0/0 0/0 2/38/30 0/68/2 0.0 0.0 2500 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Tyro 15 0/1
No.615_Guido 2018-07-12 12.04.33Z Flying Officer 2nd Cl. Quadruple Ace 10 14 19/3/1 23 20.52 2.05 1.47 20.52/0.00/0.00/0.00 21.45 0 135.8 9/0 3/0 3/50/8 0/58/5 14.8 14.8 14477 0.0 0 895,300 0 0/0/0/0 127 65/12/15/2/31/0 0 1 Wing Commander 2nd Cl. 308 7/5
II/ZG2_Gaga 2018-07-11 16.54.53Z Neuling 0 0 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.79 0 2.4 0/0 0/0 1/0/25 0/25/2 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Oberstleutnant 1. Cl. 454 2/1
II/ZG2_Gaga 2018-07-15 19.12.46Z Y Oberleutnant 1. Cl. Triple Ace 6 9 18/1/0 19 18.03 3.01 2.00 18.03/0.00/0.00/0.00 26.07 0 194.6 6/0 1/0 5/44/11 1/55/2 29.6 29.6 11583 0.0 0 1,033,400 0 0/0/0/0 255 88/33/44/4/61/0 0 4 Oberstleutnant 1. Cl. 473 4/4
[<(BR)>]_L S D (BR-D) 2018-07-12 00.19.40Z Tyro 2 3 4/0/1 5 3.83 1.92 1.28 2.83/1.00/0.00/0.00 2.83 0 65.1 0/0 1/1 5/15/8 0/23/3 6.7 10.5 1460 0.0 0 31,500 0 0/0/0/0 30 2/1/1/2/3/0 0 0 Tyro 5 1/1
agt 2018-07-12 11.55.44Z Y Neuling 1 1 1/0/0 1 1.00 1.00 1.00 1.00/0.00/0.00/0.00 4.73 0 5.0 0/0 0/0 1/0/3 0/3/1 41.7 41.7 427 0.0 0 43,300 0 0/0/0/0 15 5/3/7/0/0/0 0 0 Oberst 2. Cl. 1184 1/0
agt 2018-07-13 18.57.51Z Oberleutnant 2. Cl. Quintuple Ace 5 5 24/2/0 26 24.44 4.89 4.89 24.44/0.00/0.00/0.00 27.50 0 134.6 1/0 1/0 0/34/21 0/55/4 29.7 29.7 9253 0.0 0 1,319,200 0 0/0/0/0 275 78/38/63/10/67/0 0 4 Oberst 2. Cl. 1210 2/1
No.615_Guido 2018-07-13 22.09.33Z Pilot Officer 1st Cl. Ace 4 5 9/1/1 11 9.04 2.26 1.81 9.04/0.00/0.00/0.00 19.55 0 61.4 2/0 2/0 1/9/0 0/9/3 24.4 24.4 10303 0.0 0 614,300 0 0/0/0/0 97 45/6/17/0/23/0 0 4 Wing Commander 2nd Cl. 319 3/3
TWC_Target 2018-07-19 20.06.08Z Pilot Officer 1st Cl. Double Ace 6 6 10/4/3 17 12.00 2.00 2.00 12.00/0.00/0.00/0.00 10.56 0 123.7 1/1 1/1 1/17/8 1/25/4 16.5 16.5 5233 0.0 0 374,700 0 0/0/0/0 104 42/10/9/4/35/0 0 0 Group Captain 1st Cl. 1199 3/4
Jerry (ZA-J) (bomber) 2018-07-14 12.56.15Z Pilot Officer 2nd Cl. Ace 2 2 8/0/0 8 13.68 6.84 6.84 0.00/0.00/0.00/13.68 0.00 870 10.7 1/0 0/0 4/11/4 1/15/2 0.0 0.0 8 100.0 20 13,704 13,704 0/0/0/13,704 160 0/0/0/0/0/0 0 0 Pilot Officer 2nd Cl. 25 0/0
agt 2018-07-17 14.51.53Z Y Oberstleutnant 2. Cl. 75-kill Ace 15 19 76/5/3 84 78.34 5.22 4.12 78.34/0.00/0.00/0.00 138.16 0 471.3 2/2 7/0 3/50/48 1/98/12 38.5 38.5 29280 0.0 0 3,200,100 0 0/0/0/0 960 235/152/221/52/189/0 0 32 Oberst 2. Cl. 1294 7/5
Ranger 01 2018-07-19 17.54.50Z Y Neuling 2 2 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 1.00 0 19.9 0/0 1/0 8/24/0 0/24/2 2.7 2.7 707 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Hauptmann 1. Cl. 34 1/1
Loose_Cannon 2018-07-16 22.30.30Z Y Tyro Ace 1 1 8/0/0 8 7.86 7.86 7.86 7.86/0.00/0.00/0.00 11.46 0 13.7 0/0 0/0 1/0/0 0/0/1 22.2 22.2 1664 0.0 0 168,900 0 0/0/0/0 48 24/2/2/1/17/0 0 0 Air Chief Marshal 3394 1/0
No.610_Dange 2018-07-13 23.02.08Z Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.89 0 5.3 0/0 0/0 1/3/1 0/4/1 0.0 0.0 0 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Air Vice-Marshal 1869 0/0
II/ZG2_Gaga 2018-07-16 16.42.33Z Oberleutnant 2. Cl. Triple Ace 6 11 17/2/1 20 18.00 3.00 1.64 18.00/0.00/0.00/0.00 20.60 0 192.2 6/0 4/0 4/75/24 3/99/4 16.2 16.2 7706 0.0 0 560,800 0 0/0/0/0 161 40/17/22/4/44/0 0 0 Oberstleutnant 1. Cl. 493 3/3
II/ZG2_Gaga 2018-07-16 21.48.05Z Leutnant 1. Cl. Ace 3 6 6/0/1 7 5.64 1.88 0.94 5.64/0.00/0.00/0.00 8.37 0 126.3 4/0 1/1 2/8/44 0/52/4 16.8 16.8 6077 0.0 0 346,900 0 0/0/0/0 77 15/13/16/1/17/0 0 0 Oberstleutnant 1. Cl. 500 1/2
II/ZG2_Gaga 2018-07-20 12.32.30Z Y Leutnant 1. Cl. Double Ace 3 4 13/0/1 14 12.67 4.22 3.17 12.67/0.00/0.00/0.00 13.67 0 104.9 3/0 1/0 2/13/6 0/19/1 21.9 21.9 4627 0.0 0 490,300 0 0/0/0/0 138 33/17/20/3/35/0 0 0 Oberstleutnant 1. Cl. 514 3/2
Loose_Cannon 2018-07-16 22.42.43Z Tyro 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 1.00 0 7.3 0/0 0/0 1/11/9 0/20/1 14.8 14.8 1472 0.0 0 0 0 0/0/0/0 6 3/0/0/0/3/0 0 0 Air Chief Marshal 3391 0/1
agt 2018-07-18 08.04.45Z Neuling 1 1 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 5.98 0 1.7 0/0 0/0 2/2/0 0/2/0 25.0 25.0 8 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Oberst 2. Cl. 1294 1/0
agt 2018-07-18 08.34.09Z Y Tyro 1 1 4/0/0 4 3.92 3.92 3.92 3.92/0.00/0.00/0.00 3.92 0 26.9 0/0 0/0 1/0/4 0/4/2 23.2 23.3 3000 0.0 0 254,500 0 0/0/0/0 77 17/9/11/10/13/0 0 2 Group Captain 2nd Cl. 1298 0/0
TWC_Lusthawk 2018-07-19 22.06.19Z Y Flying Officer 1st Cl. Sextuple Ace 7 8 25/8/6 39 29.67 4.24 3.71 29.67/0.00/0.00/0.00 40.76 0 106.8 2/0 6/0 5/150/66 1/216/3 12.2 14.2 19571 0.0 0 1,154,800 0 0/0/0/0 754 157/23/112/9/149/0 0 267 Squadron Leader 1st Cl. 547 5/5
159BAG_Koksa 2018-07-19 10.18.10Z Neuling 1 1 1/1/1 3 2.03 2.03 2.03 2.03/0.00/0.00/0.00 0.00 0 21.6 0/0 0/0 7/16/0 0/16/0 18.1 18.1 138 0.0 0 100,900 0 0/0/0/0 32 15/3/5/1/7/0 0 0 Neuling 3 1/0
159BAG_Koksa 2018-07-19 12.17.24Z Y Leutnant 1. Cl. Double Ace 3 5 9/2/2 13 9.91 3.30 1.98 8.91/1.00/0.00/0.00 8.54 0 108.2 1/0 1/1 2/12/32 1/44/5 15.3 15.4 11170 0.0 0 407,200 0 0/0/0/0 144 29/17/19/4/30/0 0 4 Leutnant 1. Cl. 16 1/2
Ranger 01 2018-07-19 20.09.59Z Neuling 1 1 1/0/0 1 1.00 1.00 1.00 1.00/0.00/0.00/0.00 0.00 0 24.5 0/0 0/0 1/14/5 0/19/2 7.4 7.4 1025 0.0 0 26,000 0 0/0/0/0 8 3/0/2/0/3/0 0 0 Hauptmann 1. Cl. 35 1/0
Ranger 01 2018-07-20 17.37.51Z Y Neuling 1 1 1/0/0 1 1.00 1.00 1.00 1.00/0.00/0.00/0.00 3.50 0 29.7 0/0 0/0 2/0/6 0/6/2 32.9 32.9 2443 0.0 0 140,700 0 0/0/0/0 29 7/4/4/0/13/0 0 0 Hauptmann 1. Cl. 35 1/1
TWC_Lusthawk 2018-07-20 14.53.55Z Y Pilot Officer 1st Cl. Double Ace 3 3 12/0/6 18 12.61 4.20 4.20 12.61/0.00/0.00/0.00 20.48 0 43.0 4/0 0/0 3/34/66 0/100/1 19.3 19.3 5665 0.0 0 497,500 0 0/0/0/0 408 66/22/74/8/99/0 0 123 Squadron Leader 1st Cl. 564 1/1
TWC_Lusthawk 2018-07-20 15.14.59Z Y Tyro 1 1 2/1/0 3 2.40 2.40 2.40 2.40/0.00/0.00/0.00 2.59 0 13.2 0/0 0/0 1/11/0 0/11/2 12.6 12.6 2204 0.0 0 145,500 0 0/0/0/0 124 26/9/17/0/40/0 0 31 Squadron Leader 1st Cl. 566 0/0
TWC_Lusthawk 2018-07-20 16.04.42Z Y Tyro Ace 2 2 5/0/0 5 4.71 2.36 2.36 4.71/0.00/0.00/0.00 4.75 0 26.0 0/0 1/0 2/11/0 0/11/2 10.4 10.4 3823 0.0 0 80,800 0 0/0/0/0 132 22/9/26/3/22/0 0 42 Squadron Leader 1st Cl. 570 0/0
TWC_Lusthawk 2018-07-20 17.04.59Z Y Pilot Officer 1st Cl. Double Ace 3 3 8/3/6 17 11.11 3.70 3.70 11.11/0.00/0.00/0.00 18.74 0 20.4 2/0 0/0 2/20/80 0/100/1 11.1 11.1 7296 0.0 0 549,400 0 0/0/0/0 363 52/21/69/7/77/0 0 124 Squadron Leader 1st Cl. 587 1/0
No.238_Rough 2018-07-20 17.35.47Z Pilot Officer 2nd Cl. 2 3 4/1/1 6 4.11 2.06 1.37 4.11/0.00/0.00/0.00 4.73 0 53.3 0/0 0/0 3/25/15 0/40/1 13.0 13.0 3092 0.0 0 154,000 0 0/0/0/0 46 17/4/7/0/16/0 0 0 Pilot Officer 2nd Cl. 6 2/0
Torecnino 2018-07-20 17.03.16Z Y Neuling 1 2 0/0/0 0 0.00 0.00 0.00 0.00/0.00/0.00/0.00 0.00 0 3.3 0/0 1/0 0/0/0 0/0/1 0.0 0.0 14 0.0 0 0 0 0/0/0/0 0 0/0/0/0/0/0 0 0 Neuling 0 1/1
TWC_Lusthawk 2018-07-20 17.25.31Z Y Tyro 1 1 2/0/0 2 1.86 1.86 1.86 1.86/0.00/0.00/0.00 1.86 0 12.0 0/0 0/0 2/10/38 0/48/1 14.8 14.8 1009 0.0 0 72,400 0 0/0/0/0 56 11/6/9/2/14/0 0 12 Squadron Leader 1st Cl. 588 0/0
TWC_Lusthawk 2018-07-20 17.38.54Z Y Tyro 1 1 3/0/1 4 3.24 3.24 3.24 3.24/0.00/0.00/0.00 2.24 0 1.9 0/0 0/0 2/6/16 0/22/1 6.0 6.0 1882 0.0 0 65,500 0 0/0/0/0 99 13/4/17/3/40/0 0 22 Squadron Leader 1st Cl. 592 0/0

Go to: Server Radar - Mission Server Stats - Tactical Server Stats - Practice Server Stats - Older Stats Archive

Click for TWC Mission Server: Current ALIVE pilots stats list - DEAD pilots stats list (archive)

Visit TWCClan.com for more information about TWC and the TWC Mission Server.

TWC Mission Server & Careers Overview

These missions are designed as campaign, training, practice, and career servers, where you can fly and advance your career through promotions, gaining access to more aircraft and privileges--until you die, ending your career.

What the Promotion System Rewards

On the server you have a FIGHTER PILOT CAREER and a separate BOMBER PILOT CAREER. Fly clean, fight hard, and above all STAY ALIVE to keep your career moving forward.

The promotion system rewards pilot who achieve victories, who fly continuous missions (ie, landing & taking off again from the same airport rather than hopping all over the map), who land their planes in one piece--writing off as few as possible, who avoid self-damaging their aircraft, and who stay alive through many sorties and missions.

Above all, it rewards pilots who pursue a long and varied career, who develop many facets of their pilot career, rather than simply focussing on dogfighting, who fly complete extended missions rather than just jumping to into the nearest dogfight furball, and who use their sorites to help their team reach strategic and mission objectives.

When Things Go Wrong--What Are the Best Options to Preserve Your Career?

Parachuting or landing safely anywhere on friendly ground is quite safe; parachuting or landing in friendly water slightly less safe; parachuting or landing on enemy ground quite dangerous; and parachuting or landing on enemy waters the most dangerous of all (as it was in real life).

For career purposes, best option is to land your plane at a friendly airport in one piece. Next best is to land or parachute anywhere in friendly territory--this is quite safe. Far worse is to land or parachute in enemy territory--you have a fighting chance, at best, to escape and survive. Worst of all, of course, is to get shot down or crash your aircraft.

In contrast to most CloD servers, parachuting to the ground is quite safe (as it was in real life during WW2). What happens after you reach the ground in enemy territory or on water may be different, however.

In contrast to most CloD servers, once you are on the ground and stopped (or moving very slowly) you are quite unlikely to have a career-ending death. You may lose your aircraft to enemy attack or low-speed crash, but you will most likely survive. This is simply because these ground activites are not modeled as part of the game--you can't jump out of your plane and dive into a ditch in-game, for example. So, for career purposes, once you are on friendly ground and stopped, you are pretty safe.

If you are still in the air at the end of a mission (or when the server disconnects for any reason) all is well and your career will continue. Successful landings do bolster your career--but missing the opportunity to record a successful landing is the only consequence of flying until server disconnect.

In-Game Chat Commands

In-game, use chat commands <career, <session, <ac, <nextac, and <obj to check your current career (rank, stats, kills), session stats, available aircraft, and aircraft that will be available when you receive your next promotion.

You start out your career with access to just two red and two blue aircraft. However, if you fly productive missions, you should receive a promotion(and unlock access to further aircraft) every 3 - 4 flights / 1 - 1.5 hours of flight time. Additionally, you unlock access to the Spitfire 1A(100 Oct) and the ME109 - E3 (fighter pilots) or HE-111P-2 and BR.20M (bomber pilots) immediately when you reach five kills.

When you spawn in, you will see many aircraft listed. However, a beginning pilot has access to only two of them. If you spawn into an unauthorized aircraft, you will receive a message. Use Chat Command <ac to check your authorized aircraft.

Bomber vs. Fighter Pilot Careers

Bomber pilots in Cliffs of Dover tend to have short but storied careers--it is just a fact of the situation and theater. For that reason, bomber pilot can rise through the ranks very quickly, and with few air-hours, in comparison with fighter pilots. Bomber pilots will want to concentrate on destroying as many targets as possible, while also extending their career through as many sorties as possible, to reach the highest possible rank before their inevitable-but heroic--demise.

Because the career arc of bomber vs fighter pilots is so different, you have a separate career as each type of pilot. Look for--and search for--(bomber) in the stats listings above to see bomber pilot careers.

When You Die

When you die, your career, rank, and aircraft access is reset. In addition, there is a short timeout before you can fly again, allowing the server to finalize stats from your previous career. So you want to work HARD to stay alive! Disengage early, while your aircraft is still flyable. Use your parachute. Try to parachute or crash land on land--not on water--if at all possible. Try to crash land or parachute onto friendly territory rather than enemy territory--if you are captured, your career ends. If on water, aim for landing in friendly territory, where your chance of survival is much higher.

Some traces of past lives are recorded as part of your stats, and those who have previously reached high ranks may find that it is just a bit easier to reach that rank the second time around . . .

We'll be looking for our first 20 - 50 - 100 - 150 flight (and even higher!) careers. Additional ranks and aircraft unlock all the way up!

Ground Deaths

TWC Mission Server Stats are more lenient than Cliffs of Dover Stats in one specific area: Deaths while you are on the ground.

Many times if you hit a hangar or other ground object at low speed, after your aircraft explodes in CloD, you will see a message, 'You were injured in that incredible fiery explosion, but somehow survived. Your career will continue.'

This happens when you are on the ground and the collision speed is relatively low.

To maximize your chances of survival, make sure you are on the ground and going as slowly as possible prior to any impact or collision. For example, if you slide along the ground and crash into a hangar or house at 10-20MPH, you will very likely survive. If you crash into the building 20 feet up at 90MPH, you will almost certainly die.

Ground Vehicles

The TWC Mission Server features Ground Support Vehicles at every airport--and also across the countryside wherever you should land or crash land.

Ground Support vehicles are servicing your aircraft when you spawn in, and will soon depart. When you land, Ground Support Vehicles will soon arrive to service your aircraft. If you have damage--or if you crash land--you will be met by one or more ambulances and fire trucks, depending on the severity of your damage and injuries. If you land in enemy territory, you maybe met by an armored vehicle, there to search for you and take you prisoner.

Ground vehicles will generally avoid you and should not crash into you or damage your aircraft (and if they do, it is generally a low-speed ground crash resulting in damage to aircraft but not loss of your life). However--if you crash into them, you can very well kill yourself or do severe damage.

Check carefully for ground vehicles before taxiing, taking off, or landing. Before taking off, zoom your view in the direction of your take off and ensure that no Ground Vehicles are in your path. Ground vehicle can and do cross the runway, or park on or very near the runway. It is your job to ensure that your takeoff path is clear before using it.

Be aware of the behavior of Ground Vehicles when you land. Wherever you land or crash land, Ground Support Vehicles will gather. So if you land and taxi to the spawn-in area before de-planing, Ground Vehicles will gather around your aircraft, creating a nuisance for anyone trying to spawn in. Consider taxiing to the opposite side of the runway from the spawn-in area before deplaning. Try to get off the runway if possible before de-planing. If you stop on the runway, Ground Support Vehicles will rush to your location, closing the runway for a few minutes.

If you crash land, Ground Emergency Vehicles will gather to your aircraft, wherever it is. So, for example, if you crash on a runway, that runway will be closed for several minutes as Emergency Vehicles attend to you and remove the stricken aircraft. It may be a smart strategic decision to crash land off the runway--perhaps in a remote corner of your airbase instead--simply to avoid closing it for your teammates.

Note that Enemy Ground Support Vehicles are valid targets that will gain you Ground Kill Points. Fuel trucks, in particular, explode spectacularly.

Notes and Details about Rank & Ace Levels

Ace Level

Your Ace Level is based purely on the number of kills you have participated in. Full Victory counts 1, Shared Victory counts 0.5, and Assist counts 0.25. 5 kills=Ace, 10 kills=Double Ace, etc. When you die, your Ace Level--and the privileges that go with it--are reset.

Your Ace Level partially determines which aircraft you have access to. Five kills earns access to specific Spitfire & ME109 aircraft, independent of your current rank. In game, use Chat Commands <ac and <nextac for details about aircraft available currently and in the future.

Rank

Your rank is based on a combination of number of sorties, hours of flight time, combat effectiveness (ie, kills per Continuous Mission), and total damage done. You can be promoted or demoted in rank--particularly for damaging your own aircraft or having a greatly lower combat effectiveness than previously. You get demerits against your rank when you damage your own aircraft. When you die, your rank--and all the privileges that go with it--are gone. Your career also ends if you are captured. In short, the more and better you fly, the more productive your flights, the more you are able to link your individual sorties together to create seamless Continusou Missions, and the longer you live, the higher your rank.

British & German Ranks with approx. Number of Sorties Required to Attain


RAF RankDienstgrade der LuftwaffeApprox. # of Missions to Attain
TyroNeuling~0 sorties
Pilot Officer 2nd Cl.Leutnant 2. Cl.~2 sorties
Pilot Officer 1st Cl.Leutnant 1. Cl.~4 sorties
Flying Officer 2nd Cl.Oberleutnant 2. Cl.~7 sorties
Flying Officer 1st Cl.Oberleutnant 1. Cl.~10 sorties
Flight Lieutenant 2nd Cl.Hauptmann 2. Cl.~14 sorties
Flight Lieutenant 1st Cl.Hauptmann 1. Cl.~18 sorties
Squadron Leader 2nd Cl.Major 2. Cl.~21 sorties
Squadron Leader 1st Cl.Major 1. Cl.~24 sorties
Wing Commander 2nd Cl.Oberstleutnant 2. Cl.~28 sorties
Wing Commander 1st Cl.Oberstleutnant 1. Cl.~31 sorties
Group Captain 2nd Cl.Oberst 2. Cl.~35 sorties
Group Captain 1st Cl.Oberst 1. Cl.~38 sorties
Air Commodore (provisional)Charakter als Generalmajor~42 sorties
Air CommodoreGeneralmajor~46 sorties
Air Vice-Marshal (provisional)Charakter als Generalleutnant~49 sorties
Air Vice-MarshalGeneralleutnant~52 sorties
Air Marshal (provisional)General der Flieger~58 sorties
Air MarshalGeneral der Luftwaffe~63 sorties
Air Chief MarshalGeneraloberst~70 sorties
Marshal of the RAFGeneralfeldmarschall~80 sorties
Marshal of Great BritainReichsmarschall~93 sorties

The number given after each rank is the approximate number of sorties you will need to complete to reach that rank. This is, however, only an approximation, as your promotions do depend in a very dynamic way on your productivity as a pilot, your kills and damage done, your skill in linking several sorties together into one Continuous Mission, and hours spent in the air. You can approximately double the speed at which you attain a certain rank by consistently good flying.

You can switch sides (from Blue to Red or Red to Blue) and retain your corresponding rank and privileges when you fly for the other team.

Note that the listed ranks are just the beginning--there are a large number of secret, special higher ranks you can reach if you achieve even more flights than those listed!

Rank, Ace Level, and Access to Aircraft

Your access to more advanced aircraft is determined mostly by your rank.

Aircraft Available By Rank - Red

TyroBlenheimMkIV
TyroHurricaneMkI_100oct
Pilot Officer 2nd Cl.SpitfireMkI
TyroBeaufighterMkIF
Pilot Officer 1st Cl.He-111P-2
TyroHurricaneMkI_FB
TyroBlenheimMkIVF
Flight Lieutenant 1st Cl.BR-20M
Squadron Leader 2nd Cl.SpitfireMkIa_100oct
Wing Commander 2nd Cl.SpitfireMkI_100oct
Wing Commander 1st Cl.Ju-88A-1
Group Captain 2nd Cl.SpitfireMkIIa
Group Captain 1st Cl.HurricaneMkI_dH5-20
Air Commodore (provisional)HurricaneMkI_dH5-20_100oct
Air CommodoreHe-111H-2
Air Vice-Marshal (provisional)HurricaneMkI_100oct-NF
Air Vice-MarshalAircraft.BlenheimMkIVF_Late
Air Marshal (provisional)SpitfireMkIa
TyroDH82A
Pilot Officer 2nd Cl.DH82A-1
Pilot Officer 1st Cl.DH82A-2
Marshal of the RAFBlenheimMkIVNF
Marshal of Great BritainSpitfireMkI_Heartbreaker

Aircraft Available By Rank - Blue

NeulingBf-109E-1
NeulingHe-111P-2
NeulingDH82A
Leutnant 2. Cl.DH82A-1
Leutnant 1. Cl.DH82A-2
Leutnant 2. Cl.G50
Leutnant 1. Cl.Ju-88A-1
Oberleutnant 2. Cl.Bf-110C-2
Oberleutnant 1. Cl.He-111H-2
Hauptmann 2. Cl.Ju-87B-2
Hauptmann 1. Cl.Bf-109E-3
Major 2. Cl.Bf-110C-4
Major 1. Cl.Bf-109E-4
Oberstleutnant 2. Cl.Bf-110C-4N-DeRated
NeulingBf-109E-1B
Oberst 2. Cl.Bf-110C-4N
Oberst 1. Cl.BR-20M
Charakter als GeneralmajorBf-109E-3B
GeneralmajorBf-109E-4N-DeRated
Charakter als GeneralleutnantBf-110C-7
GeneralleutnantBf-110C-7Late
General der FliegerBf-110C-4-NJG
General der LuftwaffeBf-109E-4_Late
GeneraloberstBf-109E-4N
GeneralfeldmarschallBf-109E-4B_Late
ReichsmarschallBf-109E-4B

Again, this is just the beginning--if you are able to fly even more missions and achieve more victories, you will find even more special ranks and more special/secret aircraft unlocked above those levels.

Aircraft Available By Ace Level

One important bonus aircraft for each side (Spit 1A 100 Oct / ME109E-3 for fighter pilots; He-111P-2 for red bomber pilots & BR-20M for blue bomber pilots) is awarded when you achieve the rank of ace (5 kills).

What that means is that even a Tyro/Neuling with five kills has access to the most important aircraft needed to fly and have fun in CloD--a good turn fighter, a good energy fighter, and a good bomber with large bomb racks for each side. Skilled pilots should be able to complete reach that level within just one or two flights.

Yet at the same time, if you continue to move through the ranks, you will have access to even more aircraft at each level.

It also ensure that the proportion of aircraft is more realistic. In the Battle of Britain, the skies were not filled with 109E-4/Ns and Spit IIAs. Small numbers of those more advanced aircraft were available to only a very, very few of the most skilled pilots. For example, only 15 E-4/Ns were ever built. Far more pilots were flying Hurricanes, 109E-3s, and such.

In game, check your currently available aircraft using Chat Command <ac. Check the list of aircraft that will be available with your next promotion using Chat Command <nextac.

Notes and Details about Statistics

Stats Reflect One Career

In this server, your career ends and your stats are re-set when you die. You can view your older stats (from previous lives) using the DEAD pilots stats list.

Sortie vs Continuous Mission; How to Link Several Sorties to Create a Continuous Mission; Self Damage

A "sortie" is one take-off/one landing. Stats track sorties that proceeded at least as far as takeoff. Just jumping into & right back out of an aircraft is not counted as a sortie, for example. A "Continuous Mission," as reported in the statistics, consists of several connected sorties, if each time you land safely (alive) and then take off again from the same airport where you landed. Since average Kill Points per Continuous Mission is a very important statistic (affecting, among other things, your rate of promotion through the ranks), it is to your advantage to string together as many sorties as possible into one Continuous Mission, by always landing at an active airport and then taking off again from that same airport.

Note that sorties aborted due to self-damage (ie, blown rads or botched landing for no reason) make that "Continous Mission" end upon landing, with no possibility of continuation. If you land away from an airport, are forced to exit your aircraft via parachute, or take off from a different airport than the one you just landed at, your Continuous Mission will end and a new Continuous Mission start.

Tracking Kills

Kills and damage are tracked several different ways:

Both NetStats and TWC Kill Points weight the lethality of your damage in assessing points. A small hole in the end of the wing carries a very low weight. Hits that damage the engine or cooling system count for more. Cutting off a wing or tail part counts even more. All damage to an object before it is killed, weighted by these factors, is tallied up and Kill Points awarded in proportion to the damage done that contributed to that kill. This is in contrast to the damage reports (see below) which--for the most part--simply report the number of hits in various locations without making a determination of their lethality.

Four Type of Victories

We track statistics in four areas, depending on the target. 1) Air kills are other aircraft. 2) AA kills are antiaircraft, artillery, and tanks. 3) Naval kills are ships (not counting amphibious). 4) Ground kills are any other type of ground or naval object.

CloD NetStats vs TWC Stats

TWC Kill Points uses the same damage weighting system that CloD NetStats uses--using the history of damage to an object the CloD provides along with the weights for different types of damage to the object over time--all tracked and provided by CloD. In general, TWC Kill Points and NetStat points awarded for a particular engagement will be the same or very similar--with differences occuring in edge cases, as outlined above.

However, many times after a mission you might compare the two stats and notice that the CloD NetStats credits you with Kill Points that are not reflected in on the TWC stats page--or the other way around. This is because in-game NetStats credit damage when the opposing aircraft's flight ends, whether by crashing or simply flying home and landing. TWC Kill Stats (all four types listed above) count only those objects that were actually killed or crash landed, and not those that returned safely to base. However, the various damage counts on the stats page DO total all damage done by you, whether that ended in the ultimate destruction of the aircraft or not.

And on the flip side, you will receive TWC stats points for many things that are not captured in online NetStats--such as bombing a ship or killing a ground target. This is the same system that NetStats carries out for Aerial Victories, but we also include AA, Naval, and Ground Victories in our totals.

Additionally, NetStats misses awarding many points for enemy planes you force down because CloD does not detect that these planes have 'crash landed'. If you completely destroy the aircraft, CloD rarely misses it. But you wound it severely so that it is forced to ditch nearby, CloD will often miss the victory. By contrast, TWC Stats always detects your damage and victories over these planes--after a few minutes of aircraft inactivity on the ground or, if all else fails, at the end of the mission. TWC Stats will award the Kill Points properly for any enemy aircraft you have destroyed or forced down, whether on friendly or enemy territory. Only planes that return to base (or reach the edge of the map, where they are de-spawned) escape from your Kill Point totals. So in this area, TWC Stats is more complete and more accurate than NetStats, and you may find that your Kill Points are significantly higher than NetStats for some missions.

Damage Reports and Types

Most types of damage recorded on the stats page are simple counts of how many times damage was done without necessarily factoring in the amount or severity of damage. For example, if you hit an enemy on the right wing, the tail, and fuselage, that will register as doing damage '3 times'. If you hit them pretty hard, you may register damage 6 or 8 times hitting those three parts. But in general, the damage totals simply count up how many times you have damaged the various parts and systems of the enemy aircraft. It has little relation to how much damage your hit has done. For example, a bomb destroying a factory is one hit; so is a machine gun bullet passing through the fabric of a wing and leaving a small hole. Think of the damage counts as indicating how many times you have hit enemy aircraft or vehicles in the locations indicated without trying to give any indication about how significant that damage is.

This is in contrast to the "Kill Point" system mentioned above, which does weight various types of damage according to their lethality.

Total Damage Hits

'Total Damage Hits (adj.)' is literally a count of each and every time you have damaged an enemy. Each hit counts as 1, regardless of how hard or how soft a hit it was. It includes an adjustment/bonus for AA, Naval, & Ground kills because those are otherwise undercounted in our damage totals. The adjustment helps to bring bomber pilots to parity with fighter pilots in accumulating points and rank.

Parts Cut Off

'Parts Cut Off' are when aircraft wings, tails, nose, etc are cut, smashed, broken, or shot off. This could be, for example, just the wing tip, half the wing, or a whole wing, whole tail, whole nose, etc. Generally speaking, these are very major hits--just one of them can down an aircraft.

Raw Damage Points

'Raw Damage Points' (RDPs) are the one exception to the general rule that damage counts don't factor in damage severity. Raw Damage Points are scaled according to an assessment of the damage each hit caused. For that reason, RDPs are a very good assessment of how hard you are hitting the enemy. RDPs work this way: For every hit you make on an enemy object, which eventually leads to a kill, CloD assesses a damage value which is larger or smaller depending in the strength or potential damage of the hit. The Kill Point system works by adding up all of these individual RDP values for one particular kill and then setting that Kill Total to 1. So if it took 50,000 RDPs to down an enemy and you contributed 25,000 of them, you are award 0.5 Kill Points.

Raw Damage Points simply total all of these Raw Damage Points without further refining or proportioning them. Raw Damage Points for a single damage hit might range from 1 to several thousand. Total Raw Damage Points are given and in addition, to help bomber pilots track their progress, Raw Damage Points from bombing missions are broken out separately.

Landings, Parachute

Landings at Airport

'Landings at Airport' are registered when you see a message from the server 'XX has returned to base', 'XX has landed safely', 'XX is safe on the ground', or similar. Generally to receive this message & register your landing, you must be on the ground at an airport with your aircraft stopped. Note that you receive this message whether it was a great landing or you aircraft disintegrated. As long as you are alive, on the ground, and stopped at an airport, the landing will register. Note, however, that landings involving self-damage will register in the 'self-damage' stats and will also prevent you from continuing your continuous Flight (for stats purposes).

Landings Away From Airport

'Landings Away From Airport'--any landing or crash landing that is not at a friendly airport. Please note that CloD's tracking of landings away from airport is a bit flakey--it doesn't record all such landings. The landings you will see recorded here are the ones where CloD reports 'XX has crash landed'. What is the risk to my life/career? Landing in friendly territory is pretty safe, as long as you survive the landing. However, landing in enemy territory carries a risk of capture, which will end your career.

Landings in Water

'Landings in Water' carry more risk than if you are able to put down on dry land. Note that streams and lakes are equally dangerous as the ocean. Note that your chance of rescue is higher if you put down on friendly waters vs enemy waters.

Parachute Landings

We feel that CloD overmodels the danger of parachute failure. In this server, your main or reserve chute will open almost every time (note Chat Messages whenever you parachute). Your primary dangers in parachuting are landing in water or in enemy terroritory. So the stats as recorded here do not reflect whether your chute opened or not (because it opens essentially every time). Instead, the report is whether you survived the entire experience--that is, whether you drowned, were captured upon landing, or survived.

What is the risk to my life/career? Odds of drowning or capture when your parachute are the same as if you 'Land Away From Airport' as outlined above. Parachuting onto friendly land is quite safe. If you parachute onto water you have a risk of drowning. Enemy territory carries a risk of capture. Try to parachute onto dry land if possible, and onto friendly territory. You'll note that you find out the result of your parachute jump immediately upon exiting the aircraft (check Chat Messages), so there is no advantage, but also no further negative consequence, if you exit the server or jump into a new plane before your parachute reaches the ground.

Capture

If you land or parachute, on land or water, in enemy territory, you stand a chance of 'capture'. Capture ends your career--the same consequence for your career and statistics as death.

Planes Written Off

Any time your plane is severely damaged or destroyed--or if you land in water or far from a friendly airport--your plane is considered destroyed and 'written off'. If you parachute (or exit the game mid-flight, which is the same as parachuting at that moment), of course your plane will crash and be written off.

Even good pilots will have to write off some planes--enemy action may damage your aircraft, and preserving your life and experience and training as a pilot is a far higher priority than saving and aircraft. Nevertheless, if you write off too high a proportion if your aircraft, and brass starts to look askance at you when the time gives to hand out promotions. Try to preserve your life most of all, but when you can, preserve your aircraft, too. Most of all, try to avoid write-offs that result only from self-damage. It is one thing if your aircraft is forced down by enemy action--quite another if you simply crash land due to carelessness. Careless self-damage and resulting write-offs count against you most of all when you are in line for a promotion.

Disconnects - Quitting the Server - Exiting Your Plane in the Air

In some servers you can avoid death or avoid giving credit to other players who have injured you, by simply exiting the server or jumping into another plane quickly. Not so on this server! Exiting the aircraft has exactly the same consequences as exiting your aircraft by parachute at the same moment--you will lose the plane, but probably/possibly save your life. If you exit over enemy territory or water, you stand a chance of drowning or capture. If you exit over friendly territory, you stand a very good chance of survival--exactly the same as if you parachuted. This means that you can exit the server quickly if need be (especially if over friendly territory) but you gain no particular advantage by doing so, because you could gain the same result by simply parachuting out.

Disconnects - Quitting the Server - Exiting Your Plane on the Ground

If you exit your aircraft while it is on the ground, the consequence is the same as if your aircraft collided with an object at its current speed. So if you exit at a low speed--stationary or under 5MPH--you should be fine. If you are going 30 MPH when you disconnect, you may see some consequences and if you are going 80 MPH you will likely die. Generally speaking, try to come to a stop before disconnecting or exiting the plane. But, for example, if your internet connection should die while you are taxiing, you'll most likely sustain some damage but survive.

Note that stats are for fun and for information only. These stats will differ from in-game Netstats for a variety of reasons. These statistics depend on the information passed by CLoD to the server, which is not always complete or reliable. In addition, the statistics code may have bugs or be incomplete. In short, take these statistics as some potentially fun and useful information about your flying, but not necessarily complete or completely accurate.

Go to: Server Radar - Mission Server Stats - Tactical Server Stats - Practice Server Stats - Older Stats Archive

Click for TWC Mission Server: Current ALIVE pilots stats list - DEAD pilots stats list (archive)

Visit TWCClan.com for more information about TWC and the TWC Mission Server.